Senin, 22 November 2010

[G314.Ebook] Download USB Complete: The Developer's Guide (Complete Guides series), by Jan Axelson

Download USB Complete: The Developer's Guide (Complete Guides series), by Jan Axelson

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USB Complete: The Developer's Guide (Complete Guides series), by Jan Axelson

USB Complete: The Developer's Guide (Complete Guides series), by Jan Axelson



USB Complete: The Developer's Guide (Complete Guides series), by Jan Axelson

Download USB Complete: The Developer's Guide (Complete Guides series), by Jan Axelson

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USB Complete: The Developer's Guide (Complete Guides series), by Jan Axelson

Now in its Fifth Edition, USB Complete bridges the gap between the technical specifications and the real world of designing and programming devices that connect over the Universal Serial Bus (USB). Learn how to select a USB speed, device class, and hardware for a design; communicate with devices using Visual C#; use standard host drivers to access devices, including devices that perform vendor-defined tasks; save power with USB's built-in power-conserving protocols; and create robust designs using testing and debugging tools. This fully revised edition also covers SuperSpeed and SuperSpeedPlus (USB 3.1), wireless options, and USB OTG and embedded hosts.

Table of Contents
Introduction
1. USB Basics
2. Inside USB Transfers
3. A Transfer Type for Every Purpose
4. Enumeration: How the Host Learns about Devices
5. Control Transfers: Structured Requests for Critical Data
6. Chip Choices
7. Device Classes
8. How the Host Communicates
9. Matching a Driver to a Device
10. Detecting Devices
11. Human Interface Devices: Capabilities
12. Human Interface Devices: Reports
13. Human Interface Devices: Host Application
14. Using WinUSB for Vendor-Defined Functions
15. Using WinUSB's System INF File
16. Using Hubs to Extend and Expand the Bus
17. Managing Power
18. Testing and Debugging
19. Packets on the Bus
20. Electrical and Mechanical Interface
21. Hosts for Embedded Systems

  • Sales Rank: #371832 in Books
  • Published on: 2015-03-01
  • Original language: English
  • Number of items: 1
  • Dimensions: 8.90" h x 1.30" w x 6.90" l, .0 pounds
  • Binding: Paperback
  • 524 pages

From the Author
USB is not an interface that sits still as technology passes it by. Since the Fourth Edition of USB Complete was published in 2009, we've seen the release of USB 3.1 and 10 Gbps SuperSpeedPlus, greatly expanded power delivery options, the all-new USB Type-C connector, improved battery charging protocols, new Audio/Video and USB3 Vision classes, new device controllers from hardware providers, enhanced host support for USB, new options for USB OTG and embedded hosts, and expanded capabilities for the WinUSB driver, to name a few!

These developments are the reason I wrote a Fifth Edition of USB Complete. I've updated the contents from beginning to end. As always, my focus was on providing a single, comprehensive source to guide developers who need to design, program, and communicate with USB devices of all types. I hope you find the book useful.

About the Author
Jan Axelson is the author four previous editions of USB Complete and seven additional books about computers and electronic technology, including Embedded Ethernet and Internet Complete, Serial Port Complete, and USB Mass Storage. Her articles have appeared in Circuit Cellar, EDN, Embedded Systems Programming, and Nuts & Volts.

Most helpful customer reviews

8 of 8 people found the following review helpful.
Great!
By Uncle Bob
Great / wide ranging coverage of USB at a number of levels. Like all of Jan's stuff, easy to read and utilize. If you are after a dive into hardware level signaling, it's there and you can use that section by it's self. If you want to start from bits and pieces and finish up with a full blown custom driver, you can do that as well.

If you have the need to do a customized USB hardware device, you need this book. You likely also need a bunch of other stuff as well. The same is true if you are going to write a device driver. You need this book. You also need to understand a lot about writing code. If you are doing a commercial product. There is a *lot* more you will need to do to go from scratch ASIC's to "plug and play on every device on the planet" than any one book can cover.

My only gripe (and it's a very minor one) is that the Amazon description does not really cover the book as well as it might. The book does cover the in's and outs of getting Windows to co-operate with USB. It is not a book on "using C# and Visual Basic". The book is by no means specifically targeted on those two languages. (ok so pretty picky ...).

Is 100% of everything you would ever need to know in this one book? Of course not. You can have a few hundred books on this and related subjects and not cover *everything*. The book goes about as deep as you possibly can without becoming un-usable. It's also here at a pretty reasonable price rather than costing $250 ... (Buy many limited run academic text's lately? They are expensive).

2 of 2 people found the following review helpful.
Great book, wish I'd purchased the book as hard copy instead of electronic edition.
By paulmbrandt
I purchased this book on Kindle in order to get a foundational understanding of how USB works, and hopefully a few coding examples. I got exactly what I needed! The book is well organized, complete in its description of the subject matter, and even gave a primer on .NET vs API calls. If you need a quick and complete tutorial, as well as a brief reference guide....this is probably the best book you're going to find. My only unfulfilled wish was that when reading this Kindle book on an iPad, some of the screen capture photos were difficult to read. This may be different if viewed on a Kindle, or on a desktop running Kindle software. I typically purchase my books on Kindle, this one made me wish I'd been patient enough to wait for a hard copy.

1 of 1 people found the following review helpful.
Fantastic!
By WiFi Hacker
Extremely detailed and developer centric.

See all 5 customer reviews...

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